Arjun
1 Course • 2 StudentsBiography
Hey everyone,
I’m Arjun Bharat, your guide through the world of Unreal Engine and game development. I’ve been in the industry for over six years now, working as a technical artist and diving deep into game design, virtual production, motion capture, VR, and AR.
My journey started in Raipur as Game Developer, where I learned the ropes of game design and 3D Asset creations. From there, I took on a remote role with Incupad LLC in California, focusing on game and level design for AR and VR projects.
In 2021, I moved to Chennai to join Phantom Fx. Here, I got involved in virtual production and advanced motion capture techniques, working on projects like the game trailer for "ARK 2" and movies like "Vikram" and "Beast."
Now, I’m in Bengaluru, working as a Senior Technical Artist at Pixis. My current role involves developing AI-driven 3D ad generation and motion capture projects, using tools like Nvidia Omniverse.
Some of the cool projects I've worked on include an AI-powered 3D ad generation application, an endless shooter mobile game called "Zombiepuram" (you can find it on the Play Store), and an AR simulation for firecrackers called "Patakha AR."
In terms of skills, I’m all about Unreal Engine—game design, level designing, blueprint scripting, and motion capture. I also work with tools like Autodesk Maya, Blender, ZBrush, and Adobe Photoshop.
I have a B.Sc. in Interior Designing from MATS University and a professional development program in Visual Effects from ZICA, Bangalore. I speak Tamil, Hindi, and English, so feel free to reach out in any of these languages.
You can check out my work on LinkedIn, Artstation, Sketchfab, and YouTube.
I’m excited to share my knowledge and experiences with you all and help you become skilled Unreal Engine developers. Let’s get started!